Tuesday, November 17, 2009

Video Games

Gee's basic argument is that good video games include a lot of cognitive learning strategies that are often not, but should be, used in a typical classroom.

Before reading this article, I had a very negative opinion of video games as learning tools. Gee's argument is difficult to disagree with, however. Many of the skills that young adults and children learn in video games can help prepare them for the 'real world' even better than much of what they are being taught in school. Though content can be taught, it is more about the way in which it is delivered. I agree with Gee that the video game must be a "good" game and I believe that while most games support Gee's article, I would not suggest many of them for younger children due to their adult content and graphic images.

Scratch can be used in the classroom to motivate creative thinking. Like good video games, it helps the student to become part of the lesson by creating his or her own world through directing the action and appearance of his sprite.

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